Whenever I am in a server with you, I hear you talking about "hackers, hackers," how it can't be done, and more on about "hackers, hackers, hackers." We've had no communications until now. You're hiding wall hacks.

Originally Posted by
ragnasty
... I was a gorge at the time and had a lot of assists. I am not sure if that is what cause the ban. ... I never had any communications with the person until I was banned from Diamond Gamers. ...
This video is an about 20 FPS video of some of my game play. ... I feel as though if I was a hacker, I would have been able to react much quicker than the person next to me. ...
Besides this video and my word as a player, I am not sure exactly how I could prove myself as a non-hacker. ... appalled by the un-referenced acceptance of such a blatantly incorrect lie from a fellow player.
Well, I don't think that you're aimbotting. I think he was using wall hacks & colored textures on players and structures, on the CM server, here at 11:13-11:28, and at 3:16-3:20. But, it's hard to notice this because he is hiding them.
Just change the quality to HD in the player settings and take a look at the times below.
http://www.youtube.com/watch?v=H3XW4-fD6c4&t=11m13s
to 11:28
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Here he knows that he can't get caught and he hides his cheats.
http://www.youtube.com/watch?v=H3XW4-fD6c4&t=3m16s
to 3:20
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And here is where I think he has colored model textures & wallhacks. Everything he looks at is red. There are no textures on the hive but a bright red (or green?) color.
This clip shows a few mistakes. He doesn't aim for the hive like a normal player would, instead he hesitates when aiming for the hive. And he then aims at the bright thing on the ground because he doesn't see that the textures show that the skulk is already upside down, because he cannot notice that with his model textures being one bright color. Now, he aims at it again, hiding his colored model textures & wallhacks, and goes to axe the egg. I don't think that this shows an aimbot because with that sensitivity, when I'm hot, I can aim at the same place and look away multiple times.
I think that he's using bright colored textures with a wall hack.

Originally Posted by
Rusty
I'm looking at the video ... But it looks like that crosshair is landing in the exact same spot after you've already confirmed that it's dead. This part I don't get at all. This movement looks very unnatural.
The Exo firings within the hive at 25:00 also are spot on. It is rare to see this type of movement within an exo. Also an experienced player would not walk into the hive as an exo - not spotcheck, and then hit all targets dead on not missing a beat.
I realize that you say you did miss some shots, however reading various posts where they sell aimbots - it is recommended to turn them off every now and then during gameplay to ensure it's not obvious.
I just think he's wallhacking, and not aimbotting, and from 3:16 - 3:20 is evidence of his colored player and structure models in the wallhack.

Originally Posted by
zezebox
...
http://www.twitch.tv/beemorriscats/b/460622568
Now when looking for aimbotting trends in players you must look at the players actions throughout the game and see his habits as well as monitor their sensitivity.
In this video as opposed to the one involving Rag, you see on multiple occasions of toggle with an increase in twitch that is extremely difficult.
... I'm not sure.
... It seems as though this would be an odd
... Basically I didn't see anything that would make me think this is anything other than a vendetta between Horny/Scrill/BNLightning and Rag.
... I posted the key points I feel scrills was suspicious however I urge you watch the entire round to understand his playstyle.
Thanks for listening to my rant. ^.^
Again, Rag was using wall hacks on the CM server.
"Confirmed by multiple /r/ns2 community for using toggle aimbot and other exploits..." holds very little merit to evidence of hacking.
You're judging based on your emotions. Zezebox, you really don't know my playstyle. We used to talk about how to aim, and that was a long time ago. Since then, I've changed my sensitivity and aiming style more than 6 times. My aiming style accounts for your accusations. When the video was recorded, I sucked at shooting the skulks and continued adjusting my sensitivity to fit my style throughout the scrim. And you can see me making adjustments to my sensitivity. For example, when I'm about to go through the phase gate after I spawn.
These things are not difficult for me, except for some of the skulk play with this style, and I will explain your points.
I'm not exploiting anything, and I am not cheating.
Here are your accusations and my explanations.
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15:35 pistol shoots too fast.
This is lag. Counting by shots and breaks it goes 2-2-4-2, my network introduced some latency at the point of 4-2, my ping went up, and I lagged.
I DIDN'T DO TOO BADLY. These are some nice highlights :-)
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At 18:10 his sensitivity jumps drastically and follows the fade very consistantly as well as shoots a when the fade is behind a wall.
As the fade is leaving his sensitivity drops back down.
Yep, I can aim at those fades and predict where and when they're going. Here you can see my first sensitivity stage.
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Considering how often he missed skulks tracking with his LMG, this tracking movement seems illegitimate.At 25:00 it seems he is tracking through the onos at the gorge, possible sprite modification (he used to do this in ns1, for onos digest; he would change the sprite so the red stomach would be transparent and he could see what part of the map the onos was running at).
I was aiming for the gorge before the onos. I wanted to do as much damage as I could to the gorge, so I aimed at where it might be in case the onos legs didn't block the shot.
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At 26:00 this is probably the most obvious example of toggle when fighting the fades his swap from gorge to the horizontal movement of tracking the fade is so sharp + smooth, it seems extremely unnatural to perform.
I went for the gorge and noticed 1 fade, tried to catch that one and went for the second fade instead. I thought the shots should have hit, and retreated/gave up. YOU CAN SEE MY SECOND SENSITIVITY STAGE HERE.
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At 30:40 his jerk from the killed spur to the previous one he was shooting seems unlike any of his usual "natural" movements, as if instantaneous and precise.
This is my third sensitivity stage. I heard the fade coming at me after I've emptied some bullets, and I'm snapping as fast and close to the veils that I can to get them before the fade takes me out.
As for the player Decoy, I blocked her originally on Steam because she offered to get me try-outs to some Div 1 teams, then she did nothing, and later, when I asked her about the try-outs again she laughed at me and just ignored me.
I am at fault for banning her from the reddit mumble during her scrim, and I am sorry. During that scrim, on mumble, she said that she was going to ban me, with no reasons given, and I'm guessing it was for being in her channel and listening while spectating her game, but there was already another player in the mumble and in the server for the same reasons, to spectate and hear what's going on.
She was acting on her emotions and had beef with me blocking her. For my record, the game was almost over with a win for her team anyway when I banned her from the mumble.